/// @description Insert description here
// You can write your code in this editor
event_inherited();

image_index = (o_Hero.shoot_type =2 ?  4:0)
if o_Hero.weapon_type3 = 0{draw_sprite(s_fist,0,x,y)}
if o_Hero.weapon_type3 = 1{draw_sprite(s_Granade,0,x,y)}
